[Home]   PSY 101    [Psychology Images]   Class 14:  Learning III: Observational Learning [Outline]

Albert BanduraObservational Learning (Albert Bandura)
  • Social Learning or Social Cognitive Theory: learning by observation
  • A living organisms respond to the world by observing or watching other living organisms behave (whom we call "models")
    • Links behavior with its consequences. Thus, the witness learns about how the behavior and its results are connected.
  • Hence, experience that shapes behavior can be vicarious (that is, via watching what happens) as well as through direct experience
  • Albert Bandura (see photo on right). Highly influential; died in July 2021 at age 95.
Four basic elements that go into how we learn by social observation:

Factors in Social Learning
1. Attention



2. Retention/Memory



3. Imitation Ability



4. Motivation





Examples below show the types of situations in which one person observes another and may learn from it.

Read

Parent & Child

Mother reads to her child

Husband beats his wife

Father responds with concern for child's illness
Car
                      Buy
Buyer & Salesperson

Assertive buyer bargains and receives a good price for a product
Boss
Co-Workers & Boss

Co-worker complains to boss by screaming and is fired

Supervisor treats other employees respectfully and is promoted
Dance
Peers

Guy in group speaks easily with girls at a junior high school dance while other guys watch what he says and does




Observational Learning and Media Violence

Videogames


Bandura's "Bobo Doll" Experiments
(1963)

Bobo Doll & Film Excerpt
  • 3-6 year-olds were split into 3 groups: (1) observe aggressive adult models, (2) observe non-aggressive adult models, or (3) control group not observing anyone
  • Seeing aggressive model ==> become more aggressive themselves
National Television Violence Study (1994-1997)
        • 61% of TV shows violence
        • 44% of violent actors were the "good guys"
        • 75% of violent actions come without punishment or condemnation
        • 51% of violent actions were shown without resulting pain (i.e., they were sanitized)
Does TV violence promote violence among viewers? Many psychologists in 1970s to 1990s said "yes"
  • Correlational studies (comparing violence witnessed on TV with violence acted in real life), and
  • Longitudinal studies: children who saw more violence in the 1960s & 1970s were more violent as teenagers & young adults (though not necessarily vice versa)
  • Each night in the 1990s about 350 characters appeared on prime time TV and 7 are murdered. At this rate (a death rate of 2% per day), the world's population would be reduced to zero within the course of about 3 years. So? This suggests that the violent world of TV is utterly different than reality.
HOWEVER, national trends are changing. Take a look at these line charts of the murder and violence rates (per 100,000 people) in the United States from 1960 to 2019 & 1990 to 2023:

Rate of Violent Crime in the US 1960-2019   Rate of Violent Crime in the US 1990-2023

Violent Video Games & Youth
                Violence Rates


  • Violence that younger children model trends to be rather mild
  • No real link established between violent video games and actual violence in real life.
  • It is possible that exposure to violent video games decreases violence in real life.





[Home]
This page originally posted on 10/14/09 and updated on Sept 26, 2025